GenGame Ltd

clock • 1 min read

GenGame uses games to encourage people to use less electricity at times of value.

The value comes from selling this aggregated capacity to reduce demand to energy companies, who use it as an alternative to building power stations that run at peak times or when the wind stops blowing. This is called domestic demand response and has had limited commercial success, since the value (roughly $30-$50 per year per household in USA, lower in UK) is too low to engage with consumers and sustain behaviour change.

We turn this problem around by creating something consumers want to play rather than need to be paid to do. We focus on UI/UX and gameplay and tell players about points and prizes rather than kilowatt hours and 'network capacity'. We leverage smart home devices such as plugs, thermostats and washing machines to automate reductions and reward players for doing so with virtual and real rewards.

More on Investment

The clean vs dirty divide in climate finance

The clean vs dirty divide in climate finance

Selectively engaging with only the 'nice' parts of the emerging net zero economy can undermine integral solutions to climate resilience and ecosystem health, write investor and consultant Sinethemba Mafanya and Bonnie Chiu from The Social Investment Consultancy...

Sinethemba Mafanya and Bonnie Chiu
clock 19 June 2026 • 4 min read
 Barclays partners with Earth Capital Nexus for nature finance push

Barclays partners with Earth Capital Nexus for nature finance push

Banking giant identifies nature loss as an increasing financial risk, as it moves to ramp up investment in nature-related projects

clock 19 June 2026 • 2 min read
Frontier pledges to invest over $900m in 'world's best' carbon removal firms

Frontier pledges to invest over $900m in 'world's best' carbon removal firms

Fresh commitment from coalition of major corporates, including Stripe, Google, Shopify, Salesforce, and H&M, takes Frontier's total funding to $1.8bn

Stuart Stone
clock 18 June 2026 • 3 min read